Describe the bug in chat
Paste your two sentences, what happens and what should happen, into chat. Chatforce updates the game at the same link, so you can replay it right away.
To fix a bug in an AI-made game, make it happen again on purpose, write down exactly what happens and what should happen instead, then ask for one fix at a time and retest on a phone and a computer. That works with any AI tool. On Chatforce you describe the bug in chat and Chatforce updates the game at the same link.
Here are the six steps, then how to use chat, the Level Editor and the Variables tab to fix each kind of bug.
Play until it happens again and note the steps that cause it: which level, what you pressed, what was on screen. A bug you can repeat is a bug you can fix.
Write one sentence for each. “When I jump onto the second moving platform, the player falls through it. The player should land and ride the platform.” A vague report like “jumping is broken” gets a vague fix.
Fix one bug per request. If you ask for five changes at once and something new breaks, you won’t know which change caused it.
After each fix, repeat the steps that caused the bug. Then play a little further to check that nothing else broke.
Touch controls, screen size and speed can behave differently on each. Play on both before you call a bug fixed.
Write down each bug and whether it is fixed. It stops you fixing the same thing twice and shows you what is left.
Paste your two sentences, what happens and what should happen, into chat. Chatforce updates the game at the same link, so you can replay it right away.
If a platform is in the wrong spot or a gap is too wide to cross, move it yourself in the Level Editor, custom-made for your game.
If something is too fast, too slow, too strong or too weak, change the live values in the Variables tab and play again.
Every game has on-screen touch controls, so it plays on phones too. Open the link on your phone the way your players will, and on a computer.
| Kind of bug | Example | Fix it on Chatforce with |
|---|---|---|
| Movement or collision | The player falls through a platform | Chat: what happens and what should happen |
| Level layout | A gap is too wide to jump | Level Editor |
| Balance | An enemy takes far too many hits | Variables tab |
| Game rules | The score doesn’t reset when you restart | Chat |
| Phone controls | A button is hard to reach with a thumb | Chat, then retest on a phone |
Every game has bugs, whoever writes the code. AI builds a lot of a game quickly, so some details won’t behave the way you pictured until you play it and say what is wrong.
Say what you did, what happened, and what should have happened, in one or two sentences. Include the level or screen where it happens.
No. Ask for one fix at a time and retest after each one. That way you know which change fixed the bug, or which one caused a new one.
No. On Chatforce you describe the bug in chat, move things yourself in the Level Editor, and change live values in the Variables tab.
No. Chatforce updates the game at the same link, so you can replay it right away.
Yes. Join the Creator Program for free to get 2,000 welcome chips plus 1,200 chips a day. Paid plans start at $19.99/month (Beginner, 1,800 chips a month); Pro is $44.99/month for 4,200 chips, and chip packs start at $6.99 for 500 chips.
Open your game in Chatforce and describe the first bug on your list. To start free, join the Creator Program for free.
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